Creating Movement Through Playground and Paving11-03-21 | Department
Creating Movement Through Playground and Paving
David Fletcher, Fletcher Studio by
In South Park, California, found at the center of the South of Market District in San Francisco, landscape architecture firm Fletcher Design Studio created the master plan behind this 1.2-acre park in the middle of residential buildings and mixed-used spaces.
At the eastern end of the park, the Landscape Architect designed this large play structure that was inspired by the movement of a roller coaster and the unique shape of a nudibranch (pictured below), a marine gastropod mollusk.
The park was designed to be ecologically sustainable with the inclusion of bioinfiltration gardens, drought tolerant plants, and a rainwater collection system that naturally irrigates the landscape.
The pathway is made of a series of concrete pavers laid out to appear like individual tablets with rounded edges and slider-bands that navigate guests throughout the park.
Numerous mounds were added in the turf around the play structure to create a ripple like effect on the ground that mimics the movement of the structure. The mounds serve several functions as they can be used as additional play space, can be climbed to reach different points of the main structure, and they also create a frame around the overall play area.
This design for the paving was inspired by the shape of a birds vertebrae. Poured concrete also makes up the lawn borders that double as seating space.
All elements throughout the park were given a silver coloration. This includes the play structure in order to integrate it with the surrounding park features.
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In South Park, California, found at the center of the South of Market District in San Francisco, landscape architecture firm Fletcher Design Studio created the master plan behind this 1.2-acre park in the middle of residential buildings and mixed-used spaces.
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At the eastern end of the park, the Landscape Architect designed this large play structure that was inspired by the movement of a roller coaster and the unique shape of a nudibranch (pictured below), a marine gastropod mollusk.
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The park was designed to be ecologically sustainable with the inclusion of bioinfiltration gardens, drought tolerant plants, and a rainwater collection system that naturally irrigates the landscape.
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The pathway is made of a series of concrete pavers laid out to appear like individual tablets with rounded edges and slider-bands that navigate guests throughout the park.
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Numerous mounds were added in the turf around the play structure to create a ripple like effect on the ground that mimics the movement of the structure. The mounds serve several functions as they can be used as additional play space, can be climbed to reach different points of the main structure, and they also create a frame around the overall play area.
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This design for the paving was inspired by the shape of a birds vertebrae. Poured concrete also makes up the lawn borders that double as seating space.
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All elements throughout the park were given a silver coloration. This includes the play structure in order to integrate it with the surrounding park features.
South Park is located in the heart of the SOMA (South of Market) District of San Francisco, the city's hub for business and culture, containing many museums, tech and design businesses, as well as AT&T stadium. The area is also home to an economically diverse population, with residential hotels adjacent to condos and multi-million-dollar homes. Given this diversity, the 720,000 sf park must provide a variety of flexible and responsive spaces that meet the unique needs of its visitors.
The site has a long and rich history serving a variety of diverse populations. Its transformation over the years has served immigrants, refugees, longshoremen, artists, and young professionals. South Park was originally constructed in 1855 as an English picturesque strolling park at the center of an exclusive residential community. At the end of the 19th century, it was given over to the public and provided respite for immigrants who had moved to the area to work in the docks and warehouses. In the years following the 1906 Earthquake and Fire the park served as a refugee camp, providing temporary housing for 648 people. As the neighborhood rebuilt throughout the early 20th century, bonfires burned in the park as longshoremen kept warm waiting for calls from the union hall. Towards the end of the 20th century, the park evolved quickly, reinventing itself to meet the needs of a quickly changing population: first families, then elderly and disabled homeless moving into residential hotels, and finally young professionals in the dot-com boom. Although renters would move out after the dotcom bust, the neighborhood would reestablish itself in the 2000's as a hub for tech and design.
By this time, years of ad-hoc improvements had led South Park into disrepair. In 2011, the South Park Improvement Association appointed a landscape architecture firm to develop a design for the park. Working closely with neighbors and community leaders, the design team helped to facilitate more than 10 community outreach meetings and develop a park masterplan and landscape design. These designs negotiate between the need for flexible public spaces and alleviating major infrastructural and functional issues including poor drainage and lack of ADA accessibility.
Contemporary Picturesque
The new design of the park may be described as a contemporary interpretation of the picturesque, guiding visitors along a carefully choreographed, meandering pathway while revealing a variety of accessible amenities and flexible spaces. The primary determining factors of the formal design decisions were driven by a hierarchy of existing trees, structures to remain, circulation patterns, access points, social nodes and intended use. By linking these points with a single path, the design forms a consistent linear promenade connecting a variety of amenity spaces while meandering amongst colorful and drought-tolerant plants along the length of the park and allowing for lateral crossings through the park. The programmatic elements arrayed along the pathway are anchored by varying scales of plazas formed at key junctures through the thickening and thinning of the path.
One programmatic element included a truly unique play area, comprised of an undulating landform whose ripples mimic that of the custom designed play structure that it gently sits atop. These mounds have multiple functions, providing informal play space while providing points of access to play elements and framing an accessible slope along the edge of the structure. The park also updated and made major infrastructural improvements including a state-of-the-art irrigation system, bio-infiltration swales, flow through planters, subsurface infiltration trenches and bulb-outs for improved pedestrian safety and traffic calming.
The design strategy utilized four tightly bound material systems: an expandable, modular paving system; large sloping meadows; vegetated infiltration basins; and low retaining walls that mediate between paving and planted areas. The resulting design includes a series of long walls that follow grade and flow through the park, to define spaces, hold grade, and provide seating and protection from the adjacent streets. The tectonic system for the path consists of a simply constructed combination of easily modified components that allow for diverse spatial, programmatic, and topographic solutions. The path system is comprised of site-cast concrete paving constructed to look like individual "tablet" pavers with rounded edges and "slider" bands that are arrayed along the north/south axis throughout the park. The combination of these two elements allows for a coherent modulation in the width of the path responding to contextual/external spatial desires, and fine-grain adjustment of the path edge that responds to site-specific conditions.
Parametric Design
The initial design for the park was developed through an iterative analog diagramming and design process. Design decisions were made through intuitive understandings of the site and embedded in rule sets that guided design decisions. The design team took this information and utilizing cutting-edge parametric design software as tool to aide in the production of working 3-D models, technical documentation and construction documents. Parametric software was used to develop a responsive 3-D working model, that integrated the site data including existing utilities and topography. This model was responsive, in the sense that various 3-D parameters could be modified and would universally update the entire model. Paving tablet width, length, and distribution could be adjusted by modifying inputs, allowing the entry of exact values, or perhaps more intuitive and site-specific adjustments. Updates to wall profiles, thickness, edge radii and even the distribution and frequency of skate deterrents were automated. The distribution of the paving field was essentially a simple vector outline that the parametric software would convert into the modular tablet paver field. This allowed for the clean export of vectors to 2-D CAD with minimal trimming and cleanup.
With over 22 feet of grade change on the site, and tight tolerances to achieve and accessible public space, accurate elevation points of the paving were input into grasshopper to generate a topo mesh. Modifications to the topography could be checked against the master model for errors or adjustments needed. Drainage inverts points could be connected to each other, with the resulting vectors converted into tubes so that the drainage system could be evaluated in model form helping to avoid potential conflicts as well as generate volume calculations for trenching spoils.
Parametric software was again used to generate a responsive model for the custom play structure, this model allowed us to quickly generate multiple versions of the structure. It also would automatically distribute netting, fittings, and play elements, responding to the manipulation of the perimeter and interior tube forms. The concept and inspiration for the play structure came from the simplicity of two connecting circles and the beautiful fluidity of Nudibranch, a form of sea mollusk.
A Sustainable Park for All
Drought tolerant plantings, performative bioinfiltration gardens, and an irrigation system that utilizes rainwater collected on-site work together to create an ecologically sustainable design. However, the park is also socially sustainable, meeting the needs of an economically diverse population, providing accessible play space for all ages, and offering flexible spaces for public use. A lack of fences opens the park to all while short concrete seat and retaining walls offer informal seating and stages for the theater of daily life. By combining historical analysis with parametric design and a contemporary aesthetic, South Park succeeds as an ecologically and socially sustainable park, setting the stage for use, connection, and delight while creating a space that is both magnetic and evolving.