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Volcano Bay is the Third Theme Park to Open Within the Universal Orlando Resort by Dave Ignatew, RLA, Director of Landscape Architecture, DTJ Design
Universal's new Volcano Bay was envisioned to be a distinctive family-friendly attraction that combines the South Seas culture, wonderful Central Florida climate, thrilling water rides and relaxing tropical environment executed at the highest level of quality to meet the demand of the international leisure market. The theme park makes it possible for people to experience an exotic, island escape without having to travel around the world. The park has also been successful in expanding economic benefits to the City of Orlando creating many jobs for residents while upholding the highest level of safety and security in the industry. Volcano Bay is the third theme park to open within the Universal Orlando Resort. It consists of three different villages, 18 attractions, six restaurants, retail, real sand beaches and the 200-foot-tall "Krakatau Volcano." To help bring the project to fruition, the landscape architecture firm DTJ Design was brought on board. The company's role consisted of developing the master plan, then working on concept, schematic, design development, construction documentation and on-site construction services. The firm collaborated closely with Universal Creative Orlando. Morris Architecture was the architect of record and very integral to the process. Finding Inspiration Telling the story of the mythical Waturi people who inhabit Volcano Bay was a guiding design principle. All design elements within the park are a collection of the Waturi people's travels. The Pacific, Bali and the Tiki Cultures influenced the spirit and artistic aspects of each bridge, structure, and light fixture. Even the rockwork was an expression of the unique island environment. Dealing with Complexities The main design challenge was to create a tropical, Polynesian themed environment with 3 dissimilar villages: the Waves Village with the volcano, the River Village and the Tropical Rainforest. Each village has distinct elements combined with non-invasive plant materials and vertical components such as bridges, fences and gates. Defining these villages and creating an immersive experience for visitors was successful due to the highest level of aesthetic design quality resulting from a rigorous and integrated design process. Differences in the overstory trees as well as the diverse planting mix of the understory help give each village its own feeling and experience. Another challenge was creating the site plan to reflect the extensive coordination and integration of all the rides, buildings and other park elements in and around the Volcano. This planning effort was a great collaboration among many different entities pulling all the ideas together into a cohesive site plan.
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